Pumpkin Plants: Difference between revisions

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    {{Infobox enemy
    {{Infobox enemy
    |name = Pumpkin Plant
    |name = Pumpkin Plant {{BookOfGallowmereCategory|Enemy}}
    |aka = {{CollapsibleContent|Walkin' Stalkin' Halloween Plants|2=Pumpkin Men<br>Pumpkin Dwellers{{Bookref|MED-Prima}}<br>Pumpkin Soldiers{{Bookref|MED2-Prima}}}}
    |aka = {{CollapsibleContent|Walkin' Stalkin' Halloween Plants|2=Pumpkin Men<br>Pumpkin Dwellers{{Bookref|MED-Prima}}<br>Pumpkin Soldiers{{Bookref|MED2-Prima}}}}
    |soul = {{MinorEvilSoul}}
    |soul = {{MinorEvilSoul}}
    |image =  
    |image = MediEvil2019-PumpkinPlant-BookOfGallowmere.png
    |appearances = {{Appearances|
    |appearances = {{Appearances|
    |resurrection =  
    |resurrection =  

    Revision as of 11:17, 18 October 2024

    Pumpkin Plant
    MediEvil2019-BookOfGallowmere-EnemiesIcon.png
    MediEvil2019-PumpkinPlant-BookOfGallowmere.png
    Biographical information
    AKA
    Walkin' Stalkin' Halloween Plants

    Pumpkin Men
    Pumpkin Dwellers[1]
    Pumpkin Soldiers[2]

    Gameplay information
    Soul type Minor Evil
    Behind the scenes information
    Appears in

    Pumpkin Plants were fruits brought to life and corrupted by magic, most commonly by the spells from Zarok's spell book.

    History

    13th century

    The first instance of pumpkins coming to life happened during the famine near the end of King Peregrin's reign. The king ordered his Court Magician Mazok to boost the kingdom's sickly pumpkin crop, but Mazok's spell backfired, turning the pumpkins into monsters.[3][3.1]

    14th century

    Pumpkins came to life once again a hundred years later when the evil sorcerer Zarok installed his very own prized pumpkin, the Pumpkin King, as their monarch. The Pumpkin Witch Wartilda employed the resurrected hero Sir Daniel Fortesque to deal with it.

    19th century

    After Zarok's spell book fell into the hands of the power-hungry industrialist Lord Palethorn, pumpkins once again came to life, this time in London's Kew Gardens. Through dark magic, civilians present in the area began transforming into pumpkins as well. Luckily, the ancient hero Sir Daniel Fortesque was there to save the day, collecting antidote from the pumpkins to cure the citizens from the affliction.

    Gameplay

    MediEvil 2

    Official Strategy guide entry

    These perilous plants spring up from the ground and attack, lashing out at Dan with their long pointed "tongues." For that reason, he'll want to keep his distance and use the throwing Axe to take them out. When a Pumpkin Soldier comes into contact with civilians, it will start to turn them into monsters as well - replacing their heads with pumpkins! Sir Dan will have a limited amount of time to use the Antidote on the victims before they, too, become Pumpkin Plants.[2]

    MediEvil: Resurrection

    An Adventurer's Guide to Monsters entry

    Pumpkin plants are truly ferocious fruit. Their infamous spit and tongue attacks have driven fear into the heart of many a shrub gardener. In terms of weapon selection one will find that sharp bladed weapons elicit the juiciest and most satisfying damage.[4][4.1]

    Behind the scenes

    Development

    On his blog, Jason Wilson described Pumpkin Plants as his "version of the MediEvil equivalent of a Triffid."[5]

    Gallery

    Trivia

    See also

    References

    1. MediEvil: The Official Strategy Guide. Published by Dimension Publishing in 1998.
    2. 2.0 2.1 MediEvil II: Prima's Official Strategy Guide. Published by Dimension Publishing in 2000.
    3. The Game Prequel icon.png MediEvil: The Game Prequel. Written by Chris Sorrell. Art by Jason Wilson. Published by Titan Comics in 2019.
      1. Page 3 of The Game Prequel icon.png MediEvil: The Game Prequel. Written by Chris Sorrell. Art by Jason Wilson. Published by Titan Comics in 2019.
    4. MediEvil: Resurrection MediEvil: Resurrection. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on September 1, 2005.
      1. An Adventurer's Guide to Monsters in MediEvil: Resurrection MediEvil: Resurrection. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on September 1, 2005.
    5. Art and Game Design - MediEvil on JASON WILSON - PORTFOLIO.

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