Information Gargoyles: Difference between revisions

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{{Infobox character
{{Infobox character
|name = Information Gargoyles
|name = Information Gargoyle 
|image =
|image = MediEvil2019-InformationGargoyles-BookOfGallowmere.png
|aka =
|aka =
Help Gargoyle<br>
Help Gargoyle<br>
Standard Gargoyle{{Bookref|MED-Prima|9}}
Standard Gargoyle{{Bookref|MED-Guide}}{{Bookref|MED-Guide|9}}
|gender = Male
|gender =<!-- (I don't think their gender identity is clear-cut) Male-->
|voice =
|voice =
[[Harry Dickman]] <small>(''MediEvil'')</small><br>
[[Harry Dickman]] <small>(''MediEvil'')</small>{{TwitterRef|Sorrell|1164248584759345152|August 21, 2019|November 2, 2022}}{{TwitterRef|Wilson|1058734692680298497|November 3, 2018|November 2, 2022|quote=It was an elderly actor who was known in the UK for voicing some of the later Mr Kipling cake TV commercials. I liked his voice and wanted the gargoyles to sound a little similar so auditioned and used him.}}
Unknown <small>(''MediEvil: Resurrection'')</small>
|appearances =
|appearances =
[[MediEvil (1998)|MediEvil]]'' / [[MediEvil (2019)|Remake]]<br>
{{Icon|Med}} ''[[MediEvil (1998)]]''<br>{{Icon|MPSP}} ''[[MediEvil: Resurrection]]''<br>{{Icon|MedPS4}} ''[[MediEvil (2019)]]''
''[[MediEvil: Resurrection]]''
}}{{Quote|It has risen again - [[Sir Daniel Fortesque]]. See?|an Information Gargoyle shortly after Sir Dan's resurrection.}}
}}{{Quote|It has risen again - [[Sir Daniel Fortesque]].|Information Gargoyle, ''MediEvil''}}
'''Information Gargoyles''' were gnarled old [[Spirit]]s from the [[Spirit world]] who manifested themselves as Stone Gargoyles and rooted themselves about the land of [[Gallowmere]].{{Bookref|MED-Script}}{{Bookref|MED-Script|The Gargoyle's{{sic}}}} They were the wise brethren of the greedy [[Merchant Gargoyles]].
'''Information Gargoyles''' are magical stone-made creatures that appear throughout the land of [[Gallowmere]]. They are the wise brethren of [[Merchant Gargoyles]].


==History==
==History==
In 1386, [[Sir Dan]] meets with the first two Information Gargoyles in [[Dan's Crypt|his crypt]]; the first gargoyle taunts Dan for his failure of being Gallowmere's hero when dying at the first charge of the [[Battle of Gallowmere|battle]] a century ago, and the other gargoyle defends Dan, acknowledging that Dan has granted another chance so he can start his whole new journey to achieve his goal as a real hero.
In 1386, the year [[Zarok]] returned to enslave Gallowmere, [[Sir Dan]] met two Information Gargoyles in [[Dan's Crypt|his crypt]] right after waking up from his eternal rest. The first gargoyle taunted Dan for his failures at the [[Battle of Gallowmere]] a century ago, while the other gargoyle defended him, remarking that Dan was granted another chance to become a real hero this time.


Throughout Gallowmere, Dan will meet more Information Gargoyles. Some will taunt Dan, while others will give him advice to aid him on his journey.
During his journey throughout Gallowmere, Dan met more Information Gargoyles. Some taunted him, while others gave him somewhat helpful advice.


The last Information Gargoyle appears at the City of Madness, just outside of the [[Zarok's Lair|battle arena]]. The gargoyle is surprised by Dan's success in almost completing his journey, then gave Dan his final advice for preparing the battle before wishing him luck.
The last Information Gargoyle Dan encountered was at the City of Madness, just outside of [[Zarok's Lair]]. The gargoyle was surprised by Dan successfully getting so far and gave Dan advice for the battle ahead.


==Characteristics==
==Characteristics==
===Appearance===
===Appearance===
The Information Gargoyle is carved as a horned green head resembling either a goat or fanged demon.
====Canonical account====
Information Gargoyles were green stone carvings of demonic heads with horns and a goatee. In their mouth they had two protruding fangs.
====Apocryphal account====
[[MediEvil: Resurrection|Some sources]] described the gargoyles as having full bodies complete with small wings, long, gangly arms with three-fingered hands, and small stubby feet with two toes.


However, [[MediEvil: Resurrection|some sources]] describe the gargoyle as having a full body model completed with small wings, two-toed feet, and long arms ended with three-fingered hands.
===Personality===
===Personality===
Although quite clever, the Information Gargoyle has a snarky sense of humour, looking down on Sir Dan for being a fraud but occasionally gives out helpful hints.
====Canonical account====
Although quite clever, the Information Gargoyles had a snarky sense of humour, looking down on Sir Dan for being a fraud. However, they did occasionally give out helpful hints.
 
Whenever a gargoyle spoke, one could observe three traits of speech uncommon to other characters: first, they referred to themselves in the plural; second, they intrinsically pluralised their verbs; and lastly, they referred to Sir Dan as "it" instead of "he", though this decreased in prevalence as Dan gained their respect.
====Apocryphal account====
[[MediEvil: Resurrection|Some sources]] claimed the gargoyles were very expressive, owing to their having full bodies and thus being able to use body language. They allegedly did not have any awkward speaking traits and were largely short-tempered and sarcastic creatures.


==Gameplay==
==Gameplay==
===Locations===
===''MediEvil''===
====''MediEvil'' (1998) / (2019 remake)====
[[File:MediEvil1998-InformationGargoyle.png|right|thumb|An Information Gargoyle in ''MediEvil''.]]
*[[Dan's Crypt]] - Two gargoyles appear at the hallway from the start of the level.
====Locations====
*[[The Graveyard]] - The gargoyle appear next to the wooden gate exit.
There are a total of twenty Information Gargoyles in the game spread across seventeen of its levels.
*[[Cemetery Hill]] - The gargoyle appears in the hallway entrance to the Witches' Coven.
*[[Dan's Crypt]] - Two gargoyles appear in the hallway at the start of the level.
*[[Return to the Graveyard]] - The gargoyle appears at the exit after the [[Guardians of the Graveyard]] boss fight.
*[[The Graveyard]] - A gargoyle appears next to the level exit.
*[[Scarecrow Fields]] - The gargoyle appears at the exit after passing the final trap area.
*[[Cemetery Hill]] - A gargoyle appears in the hallway leading into the Witches' Coven.
*[[Pumpkin Gorge]] - The gargoyle appears at the exit.
*[[Return to the Graveyard]] - A gargoyle appears at the exit after the [[Guardians of the Graveyard]] boss fight.
*[[The Sleeping Village]] - The gargoyle appears at the left from the starting point.
*[[Scarecrow Fields]] - A gargoyle appears at the level exit after getting past the final contraption.
*[[The Enchanted Earth]] - The first gargoyle appears where the [[Shadow Demons]]' tomb and the first exit is located, and the second gargoyle appears next to the second exit.
*[[Pumpkin Gorge]] - A gargoyle appears at the level exit.
*[[The Ant Caves]] - The gargoyle appears at the start.
*[[The Sleeping Village]] - A gargoyle appears on the left from the starting point. It will automatically initiate a conversation with Dan, warning him to not harm the villagers.
*[[Pools of the Ancient Dead]] - The gargoyle appears at the starting area before the bridge.
*[[The Enchanted Earth]] - The first gargoyle appears where the [[Shadow Demons tomb]] and the emergency exit is located, and the second gargoyle appears next to the proper level exit. The second gargoyle will initiate a conversation with Dan automatically, berating him for releasing the [[Shadow Demons]].
*[[The Lake]] - The gargoyle appears next to the exit door with crystals.
*[[The Ant Caves]] - A gargoyle appears at the start of the level.
*[[The Crystal Caves]] - The gargoyle appears next to the cavern entrance after the bridge.
*[[Pools of the Ancient Dead]] - A gargoyle appears in the starting area, before the bridge.
*[[The Haunted Ruins]] - The first gargoyle appears next to the castle entrance after the gate bridge, and the second gargoyle appears next to the iron gates. The gargoyle's voice is later heard after Dan unleashed the volcano.
*[[The Lake]] - A gargoyle appears next to the exit door with crystals.
*[[The Entrance Hall]] - The gargoyle appears at the start of the entrance.
*[[The Crystal Caves]] - A gargoyle appears next to the cavern entrance after the bridge.
*[[The Time Device]] - The gargoyle appears in front of the clock puzzle platform.
*[[The Haunted Ruins]] - The first gargoyle appears next to the castle entrance after the portcullis, and the second gargoyle appears next to the iron gates further in. A gargoyle's voice is later heard after Dan opens the lava flood gates.
*[[Zarok's Lair]] - The gargoyle appears next to the battle arena's entrance from the right.
*[[The Entrance Hall]] - A gargoyle appears at the start of the entrance.
*[[Hall of Heroes]] - The gargoyle appears next to the hall entrance from the left.
*[[The Time Device]] - A gargoyle appears in front of the clock puzzle platform.
====''MediEvil: Resurrection''====
*[[Zarok's Lair]] - A gargoyle appears next to the entrance on the right-hand side.
*[[Hall of Heroes]] - A gargoyle appears next to the hall entrance on the left. Unlike other gargoyles, this one has something new to say after Dan obtains more [[Chalices]].
The five levels that feature no Information Gargoyles are [[The Pumpkin Serpent]], [[The Asylum Grounds]], [[Inside The Asylum]], [[The Gallows Gauntlet]] and [[The Ghost Ship]].
 
===''MediEvil: Resurrection''===
====Locations====
{{Empty section}}
{{Empty section}}


==Behind the scenes==
==Behind the scenes==
The Information Gargoyle is one of the supporting characters of ''[[MediEvil (1998)|MediEvil]]'', [[MediEvil (2019)|its remake]], and ''[[MediEvil: Resurrection]]''.
Information Gargoyles are supporting characters in ''[[MediEvil (1998)|MediEvil]]'', [[MediEvil (2019)|its remake]], and ''[[MediEvil: Resurrection]]''. They serve as the game's hint system alongside the books and also provide the narrative flow of the plot to the player.
===Development===
===Development===
====''MediEvil'' (original 1998)====
====''MediEvil'' (1998 original)====
In pre-release versions of ''MediEvil'', the Information Gargoyles appear in greater numbers, although there were no voice lines for these gargoyles at that time. Most of them were replaced by [[MediEvil/Books|books]] in the final versions.
{{See also|Information Gargoyles/Casting|l1=Character Dialogue Casting}}
Information Gargoyles are not present in pre-release versions of ''MediEvil'' from before 1998, such as the ''[[MediEvil Rolling Demo]]'' or the ''[[MediEvil ECTS Pre-Alpha]]''.
 
In certain mid-1998 versions of ''MediEvil'', Information Gargoyles appeared in greater numbers than in the final game, although there were no voice lines for them at the time. Most of them were replaced by [[Books in MediEvil|books]] in version [[MediEvil 0.32|0.32]], a change that was retained for the final game version.


The Information Gargoyle has an unused dialogue:
In the [[MediEvil/Cheats|cheat menu]]'s sound test section, there is an unused line of dialogue spoken by a gargoyle who was removed from The Enchanted Earth level:
:"''Well about time too. Thought I was going to be a permanent addition to this mossy hellhole!''"
:"''Well about time too, thought I was going to be a permanent addition to this mossy hell hole!''"


====''MediEvil'' (2019 remake)====
====''MediEvil'' (2019 remake)====
In its concept art from the ''[[Art of MediEvil]]'', the Information Gargoyle originally had a full torso, resembling that of the [[Wikipedia:Notre-Dame de Paris|Notre Dame]] gargoyles.
In concept art seen in ''[[The Art of MediEvil]]'', the Information Gargoyles had a full torso, reminiscent of the [[Wikipedia:Notre-Dame de Paris|Notre Dame]] gargoyles.
 
In their official artwork, the Information Gargoyles wear a door knocker-like object with an eyeball. However, this is absent in-game.
===Portrayal===
Information Gargoyles were voiced by the late Harry Dickman in the original ''MediEvil''.{{TwitterRef|Sorrell2|1164248584759345152}} Dickman was personally picked out by [[Jason Wilson]] due to his performance in Mr Kipling commercials.{{TwitterRef|Wilson2|1058734692680298497}} These original audio recordings were later re-used for the 2019 remake of the game.<ref>{{cite|url=https://blog.playstation.com/archive/2019/08/20/how-medievils-ps4-remake-will-please-both-newcomers-and-veterans-of-the-playstation-classic/|title=How MediEvil’s PS4 remake will please both newcomers and veterans of the PlayStation classic|site=PlayStation.Blog|published=August 20, 2019|author=McAllister, Gillen|retrieved=November 21, 2022}}</ref> Dickman passed away in August 2020.{{Magref|DrWhoMagazine556}}


In its official artwork, the Information Gargoyle wears a door knocker-like object with an eyeball, however it was absent in-game.
===In other media===
===In other media===
====''PlayStation All-Stars Battle Royale''====
====2012 – ''PlayStation All-Stars Battle Royale''====
A Gargoyle serves as a narrator for Dan's introduction, rival cutscene and ending in the story mode. Another gargoyle, who uses a model similar to his ''Resurrection'' appearance, also appears in "The Graveyard" DLC stage.
A gargoyle serves as the narrator for Dan's introduction, rival cutscene and ending in the game's story mode. Another gargoyle, who uses a model similar to the ''MediEvil: Resurrection'' gargoyles, also appears in "[[The Graveyard (All-Stars)|The Graveyard]]" DLC stage. It has unique taunts for thirteen of the game's characters, including Sir Dan.


He is voiced by [[Marc Silk]], who also provided the voice for several ''[[MediEvil 2]]'' characters.
Both gargoyles are voiced by [[Marc Silk]], who also provided the voice for several ''[[MediEvil 2]]'' characters.


==References==
==References==
{{Reflist}}
{{Reflist}}
==See also==
*[[Books]] – series-wide sources of information.
*[[Al-Zalam]] – partial counterpart in ''[[MediEvil: Resurrection]]''.
*[[Professor Hamilton Kift]] – counterpart in ''[[MediEvil 2]]''.
*[[Winston Chapelmount]] – counterpart in ''MediEvil 2''.


==Navigation==
==Navigation==
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{{MediEvil Resurrection characters}}
{{MediEvil Resurrection characters}}
[[Category:Characters]]
[[Category:Characters]]
[[Category:Gargoyles]]
[[Category:Characters in MediEvil]]
[[Category:Characters in MediEvil]]
[[Category:Characters in MediEvil: Resurrection]]
[[Category:Characters in MediEvil: Resurrection]]
[[Category:Gargoyles]]

Latest revision as of 02:56, 7 March 2024

Information Gargoyle
MediEvil2019-InformationGargoyles-BookOfGallowmere.png
Biographical information
AKA Help Gargoyle

Standard Gargoyle[1][1.1]

Behind the scenes information
Voiced by Harry Dickman (MediEvil)[2][3]
Appears in MediEvil MediEvil (1998)
MediEvil: Resurrection MediEvil: Resurrection
MediEvil 2019 icon.png MediEvil (2019)
"It has risen again - Sir Daniel Fortesque. See?"
― an Information Gargoyle shortly after Sir Dan's resurrection.

Information Gargoyles were gnarled old Spirits from the Spirit world who manifested themselves as Stone Gargoyles and rooted themselves about the land of Gallowmere.[4][4.1] They were the wise brethren of the greedy Merchant Gargoyles.

History

In 1386, the year Zarok returned to enslave Gallowmere, Sir Dan met two Information Gargoyles in his crypt right after waking up from his eternal rest. The first gargoyle taunted Dan for his failures at the Battle of Gallowmere a century ago, while the other gargoyle defended him, remarking that Dan was granted another chance to become a real hero this time.

During his journey throughout Gallowmere, Dan met more Information Gargoyles. Some taunted him, while others gave him somewhat helpful advice.

The last Information Gargoyle Dan encountered was at the City of Madness, just outside of Zarok's Lair. The gargoyle was surprised by Dan successfully getting so far and gave Dan advice for the battle ahead.

Characteristics

Appearance

Canonical account

Information Gargoyles were green stone carvings of demonic heads with horns and a goatee. In their mouth they had two protruding fangs.

Apocryphal account

Some sources described the gargoyles as having full bodies complete with small wings, long, gangly arms with three-fingered hands, and small stubby feet with two toes.

Personality

Canonical account

Although quite clever, the Information Gargoyles had a snarky sense of humour, looking down on Sir Dan for being a fraud. However, they did occasionally give out helpful hints.

Whenever a gargoyle spoke, one could observe three traits of speech uncommon to other characters: first, they referred to themselves in the plural; second, they intrinsically pluralised their verbs; and lastly, they referred to Sir Dan as "it" instead of "he", though this decreased in prevalence as Dan gained their respect.

Apocryphal account

Some sources claimed the gargoyles were very expressive, owing to their having full bodies and thus being able to use body language. They allegedly did not have any awkward speaking traits and were largely short-tempered and sarcastic creatures.

Gameplay

MediEvil

An Information Gargoyle in MediEvil.

Locations

There are a total of twenty Information Gargoyles in the game spread across seventeen of its levels.

  • Dan's Crypt - Two gargoyles appear in the hallway at the start of the level.
  • The Graveyard - A gargoyle appears next to the level exit.
  • Cemetery Hill - A gargoyle appears in the hallway leading into the Witches' Coven.
  • Return to the Graveyard - A gargoyle appears at the exit after the Guardians of the Graveyard boss fight.
  • Scarecrow Fields - A gargoyle appears at the level exit after getting past the final contraption.
  • Pumpkin Gorge - A gargoyle appears at the level exit.
  • The Sleeping Village - A gargoyle appears on the left from the starting point. It will automatically initiate a conversation with Dan, warning him to not harm the villagers.
  • The Enchanted Earth - The first gargoyle appears where the Shadow Demons tomb and the emergency exit is located, and the second gargoyle appears next to the proper level exit. The second gargoyle will initiate a conversation with Dan automatically, berating him for releasing the Shadow Demons.
  • The Ant Caves - A gargoyle appears at the start of the level.
  • Pools of the Ancient Dead - A gargoyle appears in the starting area, before the bridge.
  • The Lake - A gargoyle appears next to the exit door with crystals.
  • The Crystal Caves - A gargoyle appears next to the cavern entrance after the bridge.
  • The Haunted Ruins - The first gargoyle appears next to the castle entrance after the portcullis, and the second gargoyle appears next to the iron gates further in. A gargoyle's voice is later heard after Dan opens the lava flood gates.
  • The Entrance Hall - A gargoyle appears at the start of the entrance.
  • The Time Device - A gargoyle appears in front of the clock puzzle platform.
  • Zarok's Lair - A gargoyle appears next to the entrance on the right-hand side.
  • Hall of Heroes - A gargoyle appears next to the hall entrance on the left. Unlike other gargoyles, this one has something new to say after Dan obtains more Chalices.

The five levels that feature no Information Gargoyles are The Pumpkin Serpent, The Asylum Grounds, Inside The Asylum, The Gallows Gauntlet and The Ghost Ship.

MediEvil: Resurrection

Locations

Behind the scenes

Information Gargoyles are supporting characters in MediEvil, its remake, and MediEvil: Resurrection. They serve as the game's hint system alongside the books and also provide the narrative flow of the plot to the player.

Development

MediEvil (1998 original)

See also: Character Dialogue Casting

Information Gargoyles are not present in pre-release versions of MediEvil from before 1998, such as the MediEvil Rolling Demo or the MediEvil ECTS Pre-Alpha.

In certain mid-1998 versions of MediEvil, Information Gargoyles appeared in greater numbers than in the final game, although there were no voice lines for them at the time. Most of them were replaced by books in version 0.32, a change that was retained for the final game version.

In the cheat menu's sound test section, there is an unused line of dialogue spoken by a gargoyle who was removed from The Enchanted Earth level:

"Well about time too, thought I was going to be a permanent addition to this mossy hell hole!"

MediEvil (2019 remake)

In concept art seen in The Art of MediEvil, the Information Gargoyles had a full torso, reminiscent of the Notre Dame gargoyles.

In their official artwork, the Information Gargoyles wear a door knocker-like object with an eyeball. However, this is absent in-game.

Portrayal

Information Gargoyles were voiced by the late Harry Dickman in the original MediEvil.[2] Dickman was personally picked out by Jason Wilson due to his performance in Mr Kipling commercials.[3] These original audio recordings were later re-used for the 2019 remake of the game.[5] Dickman passed away in August 2020.[6]

In other media

2012 – PlayStation All-Stars Battle Royale

A gargoyle serves as the narrator for Dan's introduction, rival cutscene and ending in the game's story mode. Another gargoyle, who uses a model similar to the MediEvil: Resurrection gargoyles, also appears in "The Graveyard" DLC stage. It has unique taunts for thirteen of the game's characters, including Sir Dan.

Both gargoyles are voiced by Marc Silk, who also provided the voice for several MediEvil 2 characters.

References

  1. MediEvil: The Official Strategy Guide. Published by Dimension Publishing in 1998.
    1. Page 9 of MediEvil: The Official Strategy Guide. Published by Dimension Publishing in 1998.
  2. 2.0 2.1 Twitter Chris Sorrell (@Trepan) on X (formerly Twitter) (archived version at Internet Archive Wayback Machine). Published August 21, 2019. Retrieved November 2, 2022.
  3. 3.0 3.1 Twitter "It was an elderly actor who was known in the UK for voicing some of the later Mr Kipling cake TV commercials. I liked his voice and wanted the gargoyles to sound a little similar so auditioned and used him."Jason Wilson (@GunnWriter) on X (formerly Twitter) (archived version at Internet Archive Wayback Machine). Published November 3, 2018. Retrieved November 2, 2022.
  4. MediEvil MediEvil script. Preliminary script written by Jason Wilson. Dialogue script written by Martin Pond.
    1. The Gargoyle's[sic]
  5. McAllister, Gillen, How MediEvil’s PS4 remake will please both newcomers and veterans of the PlayStation classic on PlayStation.Blog. Published August 20, 2019. Retrieved November 21, 2022.
  6. "Harry Dickman, who played George the security guard in 'In the Forest of the Night,' died in August aged 87." — Obituaries in Doctor Who Magazine, Issue 556, page(s) 12. Published September 2020 by Panini UK Ltd.

See also

Navigation