Information Gargoyles: Difference between revisions

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    {{Infobox character
    {{Infobox character
    |name = Information Gargoyle
    |name = Information Gargoyle
    |image = MediEvil2019-InformationGargoyles-BookOfGallowmere.png
    |image = MediEvil2019-InformationGargoyles-BookOfGallowmere.png
    |aka =
    |aka =
    Help Gargoyle<br>
    Help Gargoyle<br>
    Standard Gargoyle{{Bookref|MED-Prima|9}}
    Standard Gargoyle{{Bookref|MED-Guide}}{{Bookref|MED-Guide|9}}
    |gender =<!-- (I don't think their gender identity is clear-cut) Male-->
    |gender =<!-- (I don't think their gender identity is clear-cut) Male-->
    |voice =
    |voice =
    [[Harry Dickman]] <small>(''MediEvil'')</small><br>
    [[Harry Dickman]] <small>(''MediEvil'')</small>{{TwitterRef|Sorrell|1164248584759345152|August 21, 2019|November 2, 2022}}{{TwitterRef|Wilson|1058734692680298497|November 3, 2018|November 2, 2022|quote=It was an elderly actor who was known in the UK for voicing some of the later Mr Kipling cake TV commercials. I liked his voice and wanted the gargoyles to sound a little similar so auditioned and used him.}}
    Unknown <small>(''MediEvil: Resurrection'')</small>
    |appearances =
    |appearances =
    [[MediEvil (1998)|MediEvil]]'' / [[MediEvil (2019)|Remake]]<br>
    {{Icon|Med}} ''[[MediEvil (1998)]]''<br>{{Icon|MPSP}} ''[[MediEvil: Resurrection]]''<br>{{Icon|MedPS4}} ''[[MediEvil (2019)]]''
    ''[[MediEvil: Resurrection]]''
    }}{{Quote|It has risen again - [[Sir Daniel Fortesque]]. See?|an Information Gargoyle shortly after Sir Dan's resurrection.}}
    }}{{Quote|It has risen again - [[Sir Daniel Fortesque]]. See?|Information Gargoyle, ''MediEvil''}}
    '''Information Gargoyles''' were gnarled old [[Spirit]]s from the [[Spirit world]] who manifested themselves as Stone Gargoyles and rooted themselves about the land of [[Gallowmere]].{{Bookref|MED-Script}}{{Bookref|MED-Script|The Gargoyle's{{sic}}}} They were the wise brethren of the greedy [[Merchant Gargoyles]].
    '''Information Gargoyles''' were gnarled old [[Spirit]]s from the [[Spirit world]] who manifested themselves as Stone Gargoyles and rooted themselves about the land of [[Gallowmere]].{{Bookref|MED-Script}} They were the wise brethren of the greedy [[Merchant Gargoyles]].


    ==History==
    ==History==
    Line 24: Line 22:
    ==Characteristics==
    ==Characteristics==
    ===Appearance===
    ===Appearance===
    Information Gargoyles are green stone carvings of demonic heads with horns and a goatee. In their mouth they have two protruding fangs.
    ====Canonical account====
     
    Information Gargoyles were green stone carvings of demonic heads with horns and a goatee. In their mouth they had two protruding fangs.
    {{ResurrectionText|[[MediEvil: Resurrection|Some sources]] describe the gargoyles as having full bodies complete with small wings, long, gangly arms with three-fingered hands, and small stubby feet with two toes.}}
    ====Apocryphal account====
    [[MediEvil: Resurrection|Some sources]] described the gargoyles as having full bodies complete with small wings, long, gangly arms with three-fingered hands, and small stubby feet with two toes.


    ===Personality===
    ===Personality===
    Although quite clever, the Information Gargoyles have a snarky sense of humour, looking down on Sir Dan for being a fraud. However, they do occasionally give out helpful hints.
    ====Canonical account====
     
    Although quite clever, the Information Gargoyles had a snarky sense of humour, looking down on Sir Dan for being a fraud. However, they did occasionally give out helpful hints.
    Whenever a gargoyle speaks, one can observe three traits of speech uncommon to other characters: first, they refer to themselves in the plural; second, they intrinsically pluralise their verbs; and lastly, referring to Sir Dan as "it" instead of "he", though this decreases in prevalence as Dan advances in his adventure.


    {{ResurrectionText|[[MediEvil: Resurrection|Some sources]] claim the gargoyles are very expressive, owing to their having full bodies and thus being able to use body language. They allegedly do not have any awkward speaking traits and are largely short-tempered and sarcastic creatures.}}
    Whenever a gargoyle spoke, one could observe three traits of speech uncommon to other characters: first, they referred to themselves in the plural; second, they intrinsically pluralised their verbs; and lastly, they referred to Sir Dan as "it" instead of "he", though this decreased in prevalence as Dan gained their respect.
    ====Apocryphal account====
    [[MediEvil: Resurrection|Some sources]] claimed the gargoyles were very expressive, owing to their having full bodies and thus being able to use body language. They allegedly did not have any awkward speaking traits and were largely short-tempered and sarcastic creatures.


    ==Gameplay==
    ==Gameplay==
    ===Locations===
    ===''MediEvil''===
    ====''MediEvil'' (1998 original / 2019 remake)====
    [[File:MediEvil1998-InformationGargoyle.png|right|thumb|An Information Gargoyle in ''MediEvil''.]]
    ====Locations====
    There are a total of twenty Information Gargoyles in the game spread across seventeen of its levels.  
    There are a total of twenty Information Gargoyles in the game spread across seventeen of its levels.  
    *[[Dan's Crypt]] - Two gargoyles appear in the hallway at the start of the level.
    *[[Dan's Crypt]] - Two gargoyles appear in the hallway at the start of the level.
    Line 58: Line 59:
    The five levels that feature no Information Gargoyles are [[The Pumpkin Serpent]], [[The Asylum Grounds]], [[Inside The Asylum]], [[The Gallows Gauntlet]] and [[The Ghost Ship]].
    The five levels that feature no Information Gargoyles are [[The Pumpkin Serpent]], [[The Asylum Grounds]], [[Inside The Asylum]], [[The Gallows Gauntlet]] and [[The Ghost Ship]].


    ====''MediEvil: Resurrection''====
    ===''MediEvil: Resurrection''===
    ====Locations====
    {{Empty section}}
    {{Empty section}}


    Line 65: Line 67:
    ===Development===
    ===Development===
    ====''MediEvil'' (1998 original)====
    ====''MediEvil'' (1998 original)====
    {{See also|Information Gargoyles/Casting|l1=Character Dialogue Casting}}
    Information Gargoyles are not present in pre-release versions of ''MediEvil'' from before 1998, such as the ''[[MediEvil Rolling Demo]]'' or the ''[[MediEvil ECTS Pre-Alpha]]''.
    Information Gargoyles are not present in pre-release versions of ''MediEvil'' from before 1998, such as the ''[[MediEvil Rolling Demo]]'' or the ''[[MediEvil ECTS Pre-Alpha]]''.


    Line 76: Line 79:


    In their official artwork, the Information Gargoyles wear a door knocker-like object with an eyeball. However, this is absent in-game.
    In their official artwork, the Information Gargoyles wear a door knocker-like object with an eyeball. However, this is absent in-game.
    ===Portrayal===
    Information Gargoyles were voiced by the late Harry Dickman in the original ''MediEvil''.{{TwitterRef|Sorrell2|1164248584759345152}} Dickman was personally picked out by [[Jason Wilson]] due to his performance in Mr Kipling commercials.{{TwitterRef|Wilson2|1058734692680298497}} These original audio recordings were later re-used for the 2019 remake of the game.<ref>{{cite|url=https://blog.playstation.com/archive/2019/08/20/how-medievils-ps4-remake-will-please-both-newcomers-and-veterans-of-the-playstation-classic/|title=How MediEvil’s PS4 remake will please both newcomers and veterans of the PlayStation classic|site=PlayStation.Blog|published=August 20, 2019|author=McAllister, Gillen|retrieved=November 21, 2022}}</ref> Dickman passed away in August 2020.{{Magref|DrWhoMagazine556}}
    ===In other media===
    ===In other media===
    ====''PlayStation All-Stars Battle Royale''====
    ====2012 – ''PlayStation All-Stars Battle Royale''====
    A gargoyle serves as the narrator for Dan's introduction, rival cutscene and ending in the game's story mode. Another gargoyle, who uses a model similar to the ''MediEvil: Resurrection'' gargoyles, also appears in "[[The Graveyard (All-Stars)|The Graveyard]]" DLC stage. It has unique taunts depending on who is present in the stage.
    A gargoyle serves as the narrator for Dan's introduction, rival cutscene and ending in the game's story mode. Another gargoyle, who uses a model similar to the ''MediEvil: Resurrection'' gargoyles, also appears in "[[The Graveyard (All-Stars)|The Graveyard]]" DLC stage. It has unique taunts for thirteen of the game's characters, including Sir Dan.


    Both gargoyles are voiced by [[Marc Silk]], who also provided the voice for several ''[[MediEvil 2]]'' characters.
    Both gargoyles are voiced by [[Marc Silk]], who also provided the voice for several ''[[MediEvil 2]]'' characters.
    Line 84: Line 90:
    ==References==
    ==References==
    {{Reflist}}
    {{Reflist}}
    ==See also==
    *[[Books]] – series-wide sources of information.
    *[[Al-Zalam]] – partial counterpart in ''[[MediEvil: Resurrection]]''.
    *[[Professor Hamilton Kift]] – counterpart in ''[[MediEvil 2]]''.
    *[[Winston Chapelmount]] – counterpart in ''MediEvil 2''.


    ==Navigation==
    ==Navigation==
    {{MediEvil characters}}
    {{MediEvil characters}}
    {{MediEvil Resurrection characters}}
    {{MediEvil Resurrection characters}}
    {{Species}}
    [[Category:Characters]]
    [[Category:Characters]]
    [[Category:Characters in MediEvil]]
    [[Category:Characters in MediEvil]]
    [[Category:Characters in MediEvil: Resurrection]]
    [[Category:Characters in MediEvil: Resurrection]]
    [[Category:Gargoyles]]
    [[Category:Gargoyles]]
    [[Category:Species]]

    Latest revision as of 01:51, 3 November 2024

    Information Gargoyle
    MediEvil2019-InformationGargoyles-BookOfGallowmere.png
    Biographical information
    AKA Help Gargoyle

    Standard Gargoyle[1][1.1]

    Behind the scenes information
    Voiced by Harry Dickman (MediEvil)[2][3]
    Appears in MediEvil MediEvil (1998)
    MediEvil: Resurrection MediEvil: Resurrection
    MediEvil 2019 icon.png MediEvil (2019)
    "It has risen again - Sir Daniel Fortesque. See?"
    ― an Information Gargoyle shortly after Sir Dan's resurrection.

    Information Gargoyles were gnarled old Spirits from the Spirit world who manifested themselves as Stone Gargoyles and rooted themselves about the land of Gallowmere.[4][4.1] They were the wise brethren of the greedy Merchant Gargoyles.

    History

    In 1386, the year Zarok returned to enslave Gallowmere, Sir Dan met two Information Gargoyles in his crypt right after waking up from his eternal rest. The first gargoyle taunted Dan for his failures at the Battle of Gallowmere a century ago, while the other gargoyle defended him, remarking that Dan was granted another chance to become a real hero this time.

    During his journey throughout Gallowmere, Dan met more Information Gargoyles. Some taunted him, while others gave him somewhat helpful advice.

    The last Information Gargoyle Dan encountered was at the City of Madness, just outside of Zarok's Lair. The gargoyle was surprised by Dan successfully getting so far and gave Dan advice for the battle ahead.

    Characteristics

    Appearance

    Canonical account

    Information Gargoyles were green stone carvings of demonic heads with horns and a goatee. In their mouth they had two protruding fangs.

    Apocryphal account

    Some sources described the gargoyles as having full bodies complete with small wings, long, gangly arms with three-fingered hands, and small stubby feet with two toes.

    Personality

    Canonical account

    Although quite clever, the Information Gargoyles had a snarky sense of humour, looking down on Sir Dan for being a fraud. However, they did occasionally give out helpful hints.

    Whenever a gargoyle spoke, one could observe three traits of speech uncommon to other characters: first, they referred to themselves in the plural; second, they intrinsically pluralised their verbs; and lastly, they referred to Sir Dan as "it" instead of "he", though this decreased in prevalence as Dan gained their respect.

    Apocryphal account

    Some sources claimed the gargoyles were very expressive, owing to their having full bodies and thus being able to use body language. They allegedly did not have any awkward speaking traits and were largely short-tempered and sarcastic creatures.

    Gameplay

    MediEvil

    An Information Gargoyle in MediEvil.

    Locations

    There are a total of twenty Information Gargoyles in the game spread across seventeen of its levels.

    • Dan's Crypt - Two gargoyles appear in the hallway at the start of the level.
    • The Graveyard - A gargoyle appears next to the level exit.
    • Cemetery Hill - A gargoyle appears in the hallway leading into the Witches' Coven.
    • Return to the Graveyard - A gargoyle appears at the exit after the Guardians of the Graveyard boss fight.
    • Scarecrow Fields - A gargoyle appears at the level exit after getting past the final contraption.
    • Pumpkin Gorge - A gargoyle appears at the level exit.
    • The Sleeping Village - A gargoyle appears on the left from the starting point. It will automatically initiate a conversation with Dan, warning him to not harm the villagers.
    • The Enchanted Earth - The first gargoyle appears where the Shadow Demons tomb and the emergency exit is located, and the second gargoyle appears next to the proper level exit. The second gargoyle will initiate a conversation with Dan automatically, berating him for releasing the Shadow Demons.
    • The Ant Caves - A gargoyle appears at the start of the level.
    • Pools of the Ancient Dead - A gargoyle appears in the starting area, before the bridge.
    • The Lake - A gargoyle appears next to the exit door with crystals.
    • The Crystal Caves - A gargoyle appears next to the cavern entrance after the bridge.
    • The Haunted Ruins - The first gargoyle appears next to the castle entrance after the portcullis, and the second gargoyle appears next to the iron gates further in. A gargoyle's voice is later heard after Dan opens the lava flood gates.
    • The Entrance Hall - A gargoyle appears at the start of the entrance.
    • The Time Device - A gargoyle appears in front of the clock puzzle platform.
    • Zarok's Lair - A gargoyle appears next to the entrance on the right-hand side.
    • Hall of Heroes - A gargoyle appears next to the hall entrance on the left. Unlike other gargoyles, this one has something new to say after Dan obtains more Chalices.

    The five levels that feature no Information Gargoyles are The Pumpkin Serpent, The Asylum Grounds, Inside The Asylum, The Gallows Gauntlet and The Ghost Ship.

    MediEvil: Resurrection

    Locations

    Behind the scenes

    Information Gargoyles are supporting characters in MediEvil, its remake, and MediEvil: Resurrection. They serve as the game's hint system alongside the books and also provide the narrative flow of the plot to the player.

    Development

    MediEvil (1998 original)

    See also: Character Dialogue Casting

    Information Gargoyles are not present in pre-release versions of MediEvil from before 1998, such as the MediEvil Rolling Demo or the MediEvil ECTS Pre-Alpha.

    In certain mid-1998 versions of MediEvil, Information Gargoyles appeared in greater numbers than in the final game, although there were no voice lines for them at the time. Most of them were replaced by books in version 0.32, a change that was retained for the final game version.

    In the cheat menu's sound test section, there is an unused line of dialogue spoken by a gargoyle who was removed from The Enchanted Earth level:

    "Well about time too, thought I was going to be a permanent addition to this mossy hell hole!"

    MediEvil (2019 remake)

    In concept art seen in The Art of MediEvil, the Information Gargoyles had a full torso, reminiscent of the Notre Dame gargoyles.

    In their official artwork, the Information Gargoyles wear a door knocker-like object with an eyeball. However, this is absent in-game.

    Portrayal

    Information Gargoyles were voiced by the late Harry Dickman in the original MediEvil.[2] Dickman was personally picked out by Jason Wilson due to his performance in Mr Kipling commercials.[3] These original audio recordings were later re-used for the 2019 remake of the game.[5] Dickman passed away in August 2020.[6]

    In other media

    2012 – PlayStation All-Stars Battle Royale

    A gargoyle serves as the narrator for Dan's introduction, rival cutscene and ending in the game's story mode. Another gargoyle, who uses a model similar to the MediEvil: Resurrection gargoyles, also appears in "The Graveyard" DLC stage. It has unique taunts for thirteen of the game's characters, including Sir Dan.

    Both gargoyles are voiced by Marc Silk, who also provided the voice for several MediEvil 2 characters.

    References

    1. MediEvil: The Official Strategy Guide. Published by Dimension Publishing in 1998.
      1. Page 9 of MediEvil: The Official Strategy Guide. Published by Dimension Publishing in 1998.
    2. 2.0 2.1 Twitter Chris Sorrell (@Trepan) on X (formerly Twitter) (archived version at Internet Archive Wayback Machine). Published August 21, 2019. Retrieved November 2, 2022.
    3. 3.0 3.1 Twitter "It was an elderly actor who was known in the UK for voicing some of the later Mr Kipling cake TV commercials. I liked his voice and wanted the gargoyles to sound a little similar so auditioned and used him."Jason Wilson (@GunnWriter) on X (formerly Twitter) (archived version at Internet Archive Wayback Machine). Published November 3, 2018. Retrieved November 2, 2022.
    4. MediEvil MediEvil script. Preliminary script written by Jason Wilson. Dialogue script written by Martin Pond.
      1. The Gargoyle's[sic]
    5. McAllister, Gillen, How MediEvil’s PS4 remake will please both newcomers and veterans of the PlayStation classic on PlayStation.Blog. Published August 20, 2019. Retrieved November 21, 2022.
    6. "Harry Dickman, who played George the security guard in 'In the Forest of the Night,' died in August aged 87." — Obituaries in Doctor Who Magazine, Issue 556, page(s) 12. Published September 2020 by Panini UK Ltd.

    See also

    Navigation