Hammer: Difference between revisions
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When used in battle, [[Sir Dan]] will smack enemies and obstacles directly in front of him. When charged, the impact from the hammer will generate a small shockwave in Dan's immediate vicinity as it strikes, pushing enemies in its path away as the wave radiates out. | When used in battle, [[Sir Dan]] will smack enemies and obstacles directly in front of him. When charged, the impact from the hammer will generate a small shockwave in Dan's immediate vicinity as it strikes, pushing enemies in its path away as the wave radiates out. | ||
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[[Category:Weapons]][[Category:Melee weapons in MediEvil]][[Category:Melee weapons in MediEvil 2]][[Category:Melee weapons in MediEvil: Resurrection]] | [[Category:Weapons]][[Category:Melee weapons in MediEvil]][[Category:Melee weapons in MediEvil 2]][[Category:Melee weapons in MediEvil: Resurrection]] |
Revision as of 23:40, 27 October 2022
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The Hammer, also known as the War Hammer, is a recurring weapon in the MediEvil series. A blunt, rectangular battle hammer with a spike on one end, it can also be used to solve puzzles when not in battle, smashing hollow walls and other breakable objects out of existence.
When used in battle, Sir Dan will smack enemies and obstacles directly in front of him. When charged, the impact from the hammer will generate a small shockwave in Dan's immediate vicinity as it strikes, pushing enemies in its path away as the wave radiates out.
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